Cyberpunk 2077 will quickly get its long-awaited Patch 1.2 and developer CD Projekt Crimson has shared a number of the enhancements that the patch will carry to the sport. Within the type of a particular report by N54 Information (a information channel within the recreation), the builders shared that the patch will make some adjustments to the police response time, driving, automobiles, and motion mechanics. As of now, there isn’t any date for when the patch will launch, and the corporate has shared on Twitter that full patch notes will probably be coming later.
Again in January, CD Projekt Co-Founder Marcin Iwinski shared a timeline for when upcoming patches will probably be launched for Cyberpunk 2077. Whereas Patch 1.1 launched on time, Patch 1.2 was delayed because of the cyberattack on CD Projekt in early February. Lastly, some information relating to the event of Patch 1.2 has been shared by the developer by way of a publish on the web site, detailing a number of the adjustments the patch will carry to the sport.
Cyberpunk 2077 Patch 1.2 adjustments
NCPD Fast Response Group, which is the in-game police drive, sometimes spawns behind the participant in case they commit a “crime.” This made the expertise fairly unrealistic. After the patch, police NPCs (Non-Playable Characters) will take a while to reach on the scene of the crime for a extra lifelike really feel. There may even be a recon drone utilizing to present the impression that the crime is being assessed.
Driving in Cyberpunk 2077 has been a ache for the reason that get-go, however it seems to be like issues will lastly change for the higher. Submit the patch, there will probably be a steering sensitivity slider within the settings, which might permit gamers to extend or lower steering delicate with out negatively impacting the utmost flip radius. Moreover, CD Projekt mentioned that steering pace will now be extra constant even in low FPS eventualities. “Final, we checked out a bunch of tweaks to particular person vehicles and adjusted a few of them that have been too twitchy in low body charges, together with the participant’s Archer Hella,” the publish added.
Gamers may even be capable of rock their vehicles forwards and backwards or left to proper by utilizing the accelerator in case a automobile will get caught.
By way of motion mechanics, Patch 1.2 would carry some adjustments to the ‘dodge on double-tapping’ function. There have been complaints concerning the dodging mechanics within the recreation as, by default, double-tapping usually triggers unintentional actions. There will probably be an choice to show off ‘Dodge on double-tapping’ however gamers will nonetheless be capable of dodge by double-tapping the crouch key.
The entire changelog for Patch 1.2 will probably be shared later, as per the corporate’s tweet.
As talked about earlier, there isn’t any actual launch date for the Patch 1.2, which was presupposed to launch in February. Nonetheless, the corporate had shared that will probably be launched someday in March, which implies that gamers can count on it this week or early subsequent week.
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